From KenWDowney at neo.rr.com Tue Aug 1 04:54:12 2006 From: KenWDowney at neo.rr.com (Ken the Crazy) Date: Mon, 31 Jul 2006 23:54:12 -0400 Subject: [AGDev-newbies] What Do You Think About These Two AccessibleGameDesign Competitions? References: <00b901c6b255$c6981de0$8e8b2ed5@Delletje> <002c01c6b28b$5ad589e0$86ad1c42@gadolum18z9hrn> Message-ID: <00fd01c6b51e$269d30c0$e4c71d18@dti0ad40a0de96> I'm having the same problem. I'd love to finish up Wrecking Ball, but I'm so involved with school that last week, when I read through my code to see where I left off, I just couldn't comprehend what I had done, or that I has done it. Some genius did this not me, I thought... ----- Original Message ----- From: Richard Bennett To: Friendly informal list for those new to AG development Sent: Friday, July 28, 2006 5:18 PM Subject: Re: [AGDev-newbies] What Do You Think About These Two AccessibleGameDesign Competitions? I wish I could be busy withat type of coding at the moement, but 3 classes at school has taken all of my coding time. I can't even work/polish up a game that I have and get all the logical errors out cause of homework. That is where I have been, what about everyone else? BEAN ------------------------------------------------------------------------------ _______________________________________________ AGDev-newbies mailing list AGDev-newbies at lists.agdev.org http://lists.agdev.org/cgi-bin/mailman/listinfo/agdev-newbies -------------- next part -------------- An HTML attachment was scrubbed... URL: From richard at audiogames.net Tue Aug 1 06:37:23 2006 From: richard at audiogames.net (AudioGames.net) Date: Tue, 1 Aug 2006 07:37:23 +0200 Subject: [AGDev-newbies] What Do You Think About These TwoAccessibleGameDesign Competitions? References: <00b901c6b255$c6981de0$8e8b2ed5@Delletje><002c01c6b28b$5ad589e0$86ad1c42@gadolum18z9hrn> <00fd01c6b51e$269d30c0$e4c71d18@dti0ad40a0de96> Message-ID: <002401c6b52c$90d71100$8e8b2ed5@Delletje> Okay, so here's a valuable tip for newbies: *Always Comment Your Code* Even if it seems stupid at the time... you will often reread your code a year after because you once programmed something that you now want to copy/paste in another program you're building.... ----- Original Message ----- From: Ken the Crazy To: Friendly informal list for those new to AG development Sent: Tuesday, August 01, 2006 5:54 AM Subject: Re: [AGDev-newbies] What Do You Think About These TwoAccessibleGameDesign Competitions? I'm having the same problem. I'd love to finish up Wrecking Ball, but I'm so involved with school that last week, when I read through my code to see where I left off, I just couldn't comprehend what I had done, or that I has done it. Some genius did this not me, I thought... ----- Original Message ----- From: Richard Bennett To: Friendly informal list for those new to AG development Sent: Friday, July 28, 2006 5:18 PM Subject: Re: [AGDev-newbies] What Do You Think About These Two AccessibleGameDesign Competitions? I wish I could be busy withat type of coding at the moement, but 3 classes at school has taken all of my coding time. I can't even work/polish up a game that I have and get all the logical errors out cause of homework. That is where I have been, what about everyone else? BEAN ---------------------------------------------------------------------------- _______________________________________________ AGDev-newbies mailing list AGDev-newbies at lists.agdev.org http://lists.agdev.org/cgi-bin/mailman/listinfo/agdev-newbies ------------------------------------------------------------------------------ _______________________________________________ AGDev-newbies mailing list AGDev-newbies at lists.agdev.org http://lists.agdev.org/cgi-bin/mailman/listinfo/agdev-newbies -------------- next part -------------- An HTML attachment was scrubbed... URL: From rbennett at southlink.us Tue Aug 1 21:11:09 2006 From: rbennett at southlink.us (Richard Bennett) Date: Tue, 1 Aug 2006 16:11:09 -0400 Subject: [AGDev-newbies] What Do You Think About These TwoAccessibleGameDesign Competitions? References: <00b901c6b255$c6981de0$8e8b2ed5@Delletje><002c01c6b28b$5ad589e0$86ad1c42@gadolum18z9hrn> <00fd01c6b51e$269d30c0$e4c71d18@dti0ad40a0de96> Message-ID: <00ac01c6b5a6$a1ea8e20$86ad1c42@gadolum18z9hrn> I feel the same way when I view my code. It seems to take me 15 mins to figure out what I was doing at a point and when I only have 20 mins it doesn't make sense to even try till I have at least an hour to work on something. But guess that is the life of a school student and game programmer. Maybe I will get more time in another lifetime, lol. BEAN -------------- next part -------------- An HTML attachment was scrubbed... URL: From richard at audiogames.net Tue Aug 1 21:27:03 2006 From: richard at audiogames.net (AudioGames.net) Date: Tue, 1 Aug 2006 22:27:03 +0200 Subject: [AGDev-newbies] What Do You Think About TheseTwoAccessibleGameDesign Competitions? References: <00b901c6b255$c6981de0$8e8b2ed5@Delletje><002c01c6b28b$5ad589e0$86ad1c42@gadolum18z9hrn><00fd01c6b51e$269d30c0$e4c71d18@dti0ad40a0de96> <00ac01c6b5a6$a1ea8e20$86ad1c42@gadolum18z9hrn> Message-ID: <00c201c6b5a8$d9adb150$8e8b2ed5@Delletje> Then I suggest you start commenting your code immediately. It was one of the first things I learned when I started programming Basic on my C64. Actually, when I have difficulty programming something, I always start out in "Bingo" (I progam in Lingo alot). Bingo stands for "Bullsh*t Lingo" and basically consists of comments stating what needs to be done where, maybe with some code already, but all still in comments. This lets me think about the structure of my program. This also helps me define if the trouble I'm having is because I lack a certain coding/scripting skill or that my initial idea of how this part of the program should be programmed is very complex and I should maybe search for an alterntative approach? So: 10 rem *** quote your code *** 20 rem *** outputs text on screen *** 30 print "Hello World!" 40 rem *** change screen to black *** 50 poke 53281,0 60 rem *** change screenborder to black *** 70 poke 53280,0 Greets, Richard ----- Original Message ----- From: Richard Bennett To: Ken the Crazy ; Friendly informal list for those new to AG development Sent: Tuesday, August 01, 2006 10:11 PM Subject: Re: [AGDev-newbies] What Do You Think About TheseTwoAccessibleGameDesign Competitions? I feel the same way when I view my code. It seems to take me 15 mins to figure out what I was doing at a point and when I only have 20 mins it doesn't make sense to even try till I have at least an hour to work on something. But guess that is the life of a school student and game programmer. Maybe I will get more time in another lifetime, lol. BEAN ------------------------------------------------------------------------------ _______________________________________________ AGDev-newbies mailing list AGDev-newbies at lists.agdev.org http://lists.agdev.org/cgi-bin/mailman/listinfo/agdev-newbies -------------- next part -------------- An HTML attachment was scrubbed... URL: From z2004a1 at columbus.rr.com Sat Aug 5 14:14:40 2006 From: z2004a1 at columbus.rr.com (Tim) Date: Sat, 05 Aug 2006 09:14:40 -0400 Subject: [AGDev-newbies] What Do You Think About These TwoAccessibleGameDesign Competitions? In-Reply-To: <00ac01c6b5a6$a1ea8e20$86ad1c42@gadolum18z9hrn> References: <00b901c6b255$c6981de0$8e8b2ed5@Delletje> <002c01c6b28b$5ad589e0$86ad1c42@gadolum18z9hrn> <00fd01c6b51e$269d30c0$e4c71d18@dti0ad40a0de96> <00ac01c6b5a6$a1ea8e20$86ad1c42@gadolum18z9hrn> Message-ID: <7.0.1.0.2.20060805091145.02305760@columbus.rr.com> Another tip for taking long breaks from the code. Take notes to what, where line number, if debugged or need to,and thoughts on section. Besides the comments to the code. Your notes can let you know just what frame of mind thought you where in. At 04:11 PM 8/1/2006, you wrote: >I feel the same way when I view my code. It seems to take me 15 mins >to figure out what I was doing at a point and when I only have 20 >mins it doesn't make sense to even try till I have at least an hour >to work on something. But guess that is the life of a school student >and game programmer. Maybe I will get more time in another lifetime, lol. >BEAN >_______________________________________________ >AGDev-newbies mailing list >AGDev-newbies at lists.agdev.org >http://lists.agdev.org/cgi-bin/mailman/listinfo/agdev-newbies From aaronpi1 at comcast.net Mon Aug 7 04:04:34 2006 From: aaronpi1 at comcast.net (Aaron) Date: Sun, 6 Aug 2006 20:04:34 -0700 Subject: [AGDev-newbies] mainstream games Message-ID: <000d01c6b9ce$36430040$0b00a8c0@Aaron> HI is it possible to make mainstream games such as the quake series and doom series accessible! If so, please send me an e-mail at: aaronpi1 at comcast.net Sincerely, Aaron Pina. -------------- next part -------------- An HTML attachment was scrubbed... URL: From k4nkz at comcast.net Sun Aug 13 11:33:50 2006 From: k4nkz at comcast.net (K4NKZ Jim Ardin) Date: Sun, 13 Aug 2006 06:33:50 -0400 Subject: [AGDev-newbies] looking for a program that will play mp3 or WMA file Message-ID: <000301c6bec3$fa924d30$6401a8c0@DH305Q91> Hi everybody, I am hoping that the people on this list can help me find a program that will play MP3 and WMA files. Of course, this program needs to work with window-eyes and or jaws. You see, I have a Lotta books in MP3 and WMA format. So these books or in one track that runs five to 15 hours long each. So I need A program that will be able to put in a bookmark, so I can turn off my computer, and come back the next day and start off where I left off the day before. I think there are some daisy programs that do this but I know nothing about the daisy programs/files. And if these daisy programs would do this, I need to know if there is a program that will convert my MP3/WMA files over to the daisy format. But I preferred to stay with a program that will play straight MP3/WMA files. But I need to be able to put a bookmark in the book so I can pick up where I left off the day before. I also know that I can brake up each book in to many tracks, and burn them to a cd, but when I did that, the tracks did not always play in the right order. I would make a mp3/data cd, and name the tracks: track01, track02, and so far up to track99. and for some reason the cd player would play the tracks in a different order. it would play track 1 through 5 OK, then play track60 or something else! I tried a mp3 play list, but it still did it! so that is why I made all my books in to 1 track each. I was using a del dj30g mp3 player, but it died! so I could go out and buy a new mp3 player for $300 and up! Or I could use a lap top / notebook computer to do the same thing. but the computer would be able to do a lot more! I really hope that some body can help me with finding the program I need! Or how to split up my books in to many tracks, and play them in the right order! I hope I don't get in to much trouble but I am almost ready to go back to talking books on tape! thanks for any and all help!